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ATAL
2010
Springer
15 years 1 months ago
Using counterfactual regret minimization to create competitive multiplayer poker agents
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Nicholas Abou Risk, Duane Szafron
ATAL
2010
Springer
15 years 1 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls
ATAL
2010
Springer
15 years 1 months ago
Alternating-time dynamic logic
We propose Alternating-time Dynamic Logic (ADL) as a multi-agent variant of Dynamic Logic in which atomic programs are replaced by coalitions. In ADL, the Dynamic Logic operators ...
Nicolas Troquard, Dirk Walther
ATAL
2010
Springer
15 years 1 months ago
Coalition formation with spatial and temporal constraints
The coordination of emergency responders and robots to undertake a number of tasks in disaster scenarios is a grand challenge for multi-agent systems. Central to this endeavour is...
Sarvapali D. Ramchurn, Maria Polukarov, Alessandro...
ATAL
2010
Springer
15 years 1 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
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