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UIST
2006
ACM
15 years 10 months ago
Phosphor: explaining transitions in the user interface using afterglow effects
Sometimes users fail to notice a change that just took place on their display. For example, the user may have accidentally deleted an icon or a remote collaborator may have change...
Patrick Baudisch, Desney S. Tan, Maxime Collomb, D...
UIST
2006
ACM
15 years 10 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
UIST
2006
ACM
15 years 10 months ago
Translating keyword commands into executable code
Modern applications provide interfaces for scripting, but many users do not know how to write script commands. However, many users are familiar with the idea of entering keywords ...
Greg Little, Robert C. Miller
VALUETOOLS
2006
ACM
167views Hardware» more  VALUETOOLS 2006»
15 years 10 months ago
Detailed cache simulation for detecting bottleneck, miss reason and optimization potentialities
Cache locality optimization is an efficient way for reducing the idle time of modern processors in waiting for needed data. This kind of optimization can be achieved either on the...
Jie Tao, Wolfgang Karl
VRCAI
2006
ACM
15 years 10 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
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