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SIGCSE
2009
ACM
119views Education» more  SIGCSE 2009»
15 years 10 months ago
Implications of integrating test-driven development into CS1/CS2 curricula
Many academic and industry professionals have called for more testing in computer science curricula. Test-driven development (TDD) has been proposed as a solution to improve testi...
Chetan Desai, David S. Janzen, John Clements
ATAL
2005
Springer
15 years 2 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
AAAI
2010
14 years 11 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
ICML
2009
IEEE
15 years 10 months ago
Binary action search for learning continuous-action control policies
Reinforcement Learning methods for controlling stochastic processes typically assume a small and discrete action space. While continuous action spaces are quite common in real-wor...
Jason Pazis, Michail G. Lagoudakis
NIPS
2001
14 years 10 months ago
Variance Reduction Techniques for Gradient Estimates in Reinforcement Learning
Policy gradient methods for reinforcement learning avoid some of the undesirable properties of the value function approaches, such as policy degradation (Baxter and Bartlett, 2001...
Evan Greensmith, Peter L. Bartlett, Jonathan Baxte...