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» A Generated Management for Distributed Systems
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FUNGAMES
2010
15 years 4 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann
144
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SIGCOMM
2010
ACM
15 years 3 months ago
Topology-aware resource allocation for data-intensive workloads
This paper proposes an architecture for optimized resource allocation in Infrastructure-as-a-Service (IaaS)-based cloud systems. Current IaaS systems are usually unaware of the ho...
Gunho Lee, Niraj Tolia, Parthasarathy Ranganathan,...
149
Voted
CN
2007
137views more  CN 2007»
15 years 3 months ago
AID: A global anti-DoS service
Distributed denial of service (DDoS) has long been an open security problem of the Internet. Most proposed solutions require the upgrade of routers across the Internet, which is e...
Shigang Chen, Yibei Ling, Randy Chow, Ye Xia
202
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HPCA
2011
IEEE
14 years 7 months ago
Beyond block I/O: Rethinking traditional storage primitives
Over the last twenty years the interfaces for accessing persistent storage within a computer system have remained essentially unchanged. Simply put, seek, read and write have deļ¬...
Xiangyong Ouyang, David W. Nellans, Robert Wipfel,...
145
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NETGAMES
2006
ACM
15 years 9 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
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