Existing performance analysis techniques have limitations when used on distributed virtual reality systems, including a lack of support for the measurement of interaction latency....
The advent of the mobile Web and the increasing demand for personalized contents arise the need for computationally expensive services, such as dynamic generation and on-thefly a...
Key challenges in the performance estimation of distributed real-time embedded (DRE) systems include the systematic measurement of coverage by simulations, and the automated gener...
This paper describes a methodology for the development of real-time systems and shows its application to the modeling, analysis and implementation of distributed multimedia system...
Designers of distributed embedded systems face many challenges in determining the appropriate tradeoffs to make when defining a system architecture or retargeting an existing desi...