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NETGAMES
2004
ACM
15 years 10 months ago
Scalable peer-to-peer networked virtual environment
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Shun-Yun Hu, Guan-Ming Liao
EUROPAR
2003
Springer
15 years 10 months ago
Implementation of a Grid Computation Toolkit for Design Optimisation with Matlab and Condor
The process of design search and optimisation is characterised by its computationally intensive operations, which produce a problem well suited to Grid computing. Here we present a...
Gang Xue, Matt J. Fairman, Graeme E. Pound, Simon ...
HICSS
2002
IEEE
100views Biometrics» more  HICSS 2002»
15 years 9 months ago
Coding Standards Benefiting Product and Service Information in E-commerce
E-Commerce can be streamlined if products and services are unambiguously identified with industryagreed XML tags through the coding of products and services according to standard ...
Alea M. Fairchild, Bruno de Vuyst
HICSS
2002
IEEE
125views Biometrics» more  HICSS 2002»
15 years 9 months ago
A Design and Implementation of XML-Based Mediation Framework (XMF) for Integration of Internet Information Resources
As the proliferation of the Internet, especially World Wide Web, numerous information resources have been constructed. The characteristics of information resources on the Internet...
Kangchan Lee, Jae Hong Min, Kishik Park, Kyuchul L...
IH
2001
Springer
15 years 9 months ago
The Strong Eternity Service
Strong Eternity Service is a safe and very reliable storage for data of high importance. We show how to establish persistent pseudonyms in a totally anonymous environment and how t...
Tonda Benes