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TEI
2010
ACM
144views Hardware» more  TEI 2010»
15 years 11 months ago
Tangible jukebox: back to palpable music
Since commercial musical recordings became available about a century ago and until very recently, they had always been distributed by means of a physical support. Nowadays that re...
Daniel Gallardo, Sergi Jordà
ATAL
2009
Springer
15 years 11 months ago
Decentralised dynamic task allocation: a practical game: theoretic approach
This paper reports on a novel decentralised technique for planning agent schedules in dynamic task allocation problems. Specifically, we use a Markov game formulation of these pr...
Archie C. Chapman, Rosa Anna Micillo, Ramachandra ...
CIKM
2009
Springer
15 years 11 months ago
Maximal metric margin partitioning for similarity search indexes
We propose a partitioning scheme for similarity search indexes that is called Maximal Metric Margin Partitioning (MMMP). MMMP divides the data on the basis of its distribution pat...
Hisashi Kurasawa, Daiji Fukagawa, Atsuhiro Takasu,...
MIDDLEWARE
2007
Springer
15 years 10 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
PCM
2007
Springer
215views Multimedia» more  PCM 2007»
15 years 10 months ago
Context Aware Body Area Networks for Telemedicine
A Body Area Network (BAN) is a body worn system which provides the user with a set of mobile services. A BAN incorporates a set of devices (eg. mp3 player, video camera, speakers, ...
V. M. Jones, Hailiang Mei, Tom Broens, Ing Widya, ...