—Interaction with mobile devices that are intended for everyday use is challenging since such systems are continuously optimized towards small outlines. Watches are a particularl...
Roman Amstutz, Oliver Amft, Brian French, Asim Sma...
Abstract. While interactive virtual humans are becoming widely used in education, training and therapeutic applications, building animations which are both realistic and parameteri...
The computer is an ubiquitous element of modern society, nonetheless, human computer interaction is still rather inflexible. Particularly in local collaborative environments, lik...
Tangible Lightscapes is a research on interfaces mainly based on light and gestures. The aim of my exploration is to design a vocabulary of light behaviours to show people what th...
In this paper, we introduce the prototype of a low cost haptically augmented stylus for pen computing on touch screens. The stylus supports human-computer interaction through a dyn...