Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
Wearable technology is omnipresent to the user. Thus, it has the potential to be significantly disruptive to the user’s daily life. Context awareness and intuitive device interf...
Lucy E. Dunne, Sarah Brady, Richard Tynan, Kim Lau...
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...
This paper presents ongoing work toward the development of one-handed interaction techniques for mobile devices with a small touch-screen. This work comprises three main parts: th...
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...