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» A Graph Based Data Model for Graphics Interpretation
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115
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SIGGRAPH
1991
ACM
15 years 7 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
120
Voted
VRML
2006
ACM
15 years 9 months ago
Using expressive rendering for remote visualization of large city models
In this paper, we present a new approach for remote visualization of large 3D cities. Our approach is based on expressive rendering (also known as Non-Photorealistic Rendering), a...
Jean-Charles Quillet, Gwenola Thomas, Xavier Grani...
137
Voted
EMMCVPR
2005
Springer
15 years 9 months ago
Probabilistic Subgraph Matching Based on Convex Relaxation
We present a novel approach to the matching of subgraphs for object recognition in computer vision. Feature similarities between object model and scene graph are complemented with ...
Christian Schellewald, Christoph Schnörr
127
Voted
VRST
2009
ACM
15 years 10 months ago
Indexing and retrieval of human motion data by a hierarchical tree
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...
Shuangyuan Wu, Zhaoqi Wang, Shihong Xia
157
Voted
ICIP
1999
IEEE
16 years 5 months ago
Quadtrees for Embedded Surface Visualization: Constraints and Efficient Data Structures
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...