An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
This paper addresses the problem of bit allocation among frames in a predictively encoded video sequence. Finding optimal solutions to this problem potentially requires making an ...
Yegnaswamy Sermadevi, Jun Chen, Sheila S. Hemami, ...
We present an efficient and uniform approach for the automatic reconstruction of surfaces of CAD (computer aided design) models and scalar fields defined on them, from an unorg...
Chandrajit L. Bajaj, Fausto Bernardini, Guoliang X...
Creating models of real scenes is a complex task for which the use of traditional modelling techniques is inappropriate. For this task, laser rangefinders are frequently used to s...