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CGF
2008
165views more  CGF 2008»
14 years 9 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
TMI
2008
140views more  TMI 2008»
14 years 9 months ago
Hamilton-Jacobi Skeleton on Cortical Surfaces
Abstract-- In this paper, we propose a new method to construct graphical representations of cortical folding patterns by computing skeletons on triangulated cortical surfaces. In o...
Yonggang Shi, Paul M. Thompson, Ivo D. Dinov, Arth...
TOG
2008
70views more  TOG 2008»
14 years 9 months ago
Space-time surface reconstruction using incompressible flow
We introduce a volumetric space-time technique for the reconstruction of moving and deforming objects from point data. The output of our method is a four-dimensional space-time so...
Andrei Sharf, Dan A. Alcantara, Thomas Lewiner, Ch...
EDM
2008
127views Data Mining» more  EDM 2008»
14 years 11 months ago
Adaptive Test Design with a Naive Bayes Framework
Bayesian graphical models are commonly used to build student models from data. A number of standard algorithms are available to train Bayesian models from student skills assessment...
Michel C. Desmarais, Alejandro Villarreal, Michel ...
ICCV
2003
IEEE
15 years 11 months ago
Tales of Shape and Radiance in Multi-view Stereo
To what extent can three-dimensional shape and radiance be inferred from a collection of images? Can the two be estimated separately while retaining optimality? How should the opt...
Stefano Soatto, Anthony J. Yezzi, Hailin Jin