This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
Recently, the number of applications developed for smartphones has dramatically increased; however, at the moment, applications having the purpose of creating and displaying 3D mo...
Edge detection and image segmentation algorithms usually operate on an image to extract geometrical information based on pixel colors. For ray-traced images, the presence of geomet...
Variable-Length Encoding (VLE) is a process of reducing input data size by replacing fixed-length data words with codewords of shorter length. As VLE is one of the main building bl...
We introduce a stochastic model to characterize the online computational process of an object recognition system based on a hierarchy of classifiers. The model is a graphical netwo...