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» A Grid-Oriented Genetic Algorithm
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DIGRA
2005
Springer
15 years 10 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
GECCO
2005
Springer
196views Optimization» more  GECCO 2005»
15 years 10 months ago
Breeding swarms: a new approach to recurrent neural network training
This paper shows that a novel hybrid algorithm, Breeding Swarms, performs equal to, or better than, Genetic Algorithms and Particle Swarm Optimizers when training recurrent neural...
Matthew Settles, Paul Nathan, Terence Soule
138
Voted
IPPS
1998
IEEE
15 years 9 months ago
Meta-heuristics for Circuit Partitioning in Parallel Test Generation
In this communication Simulated Annealing and Genetic Algorithms, are applied to the graph partitioning problem. These techniques mimic processes in statistical mechanics and biol...
Consolación Gil, Julio Ortega, Antonio F. D...
GECCO
2006
Springer
157views Optimization» more  GECCO 2006»
15 years 8 months ago
gLINC: identifying composability using group perturbation
We present two novel perturbation-based linkage learning algorithms that extend LINC [5]; a version of LINC optimised for decomposition tasks (oLINC) and a hierarchical version of...
David Jonathan Coffin, Christopher D. Clack
ICRA
2007
IEEE
114views Robotics» more  ICRA 2007»
15 years 11 months ago
Spherical Laser Point Sampling with Application to 3D Scene Genetic Registration
— Scene registration of 3D laser rangefinder scans is increasingly being required in applications, such as mobile robotics, that demand a timely response. For speeding up point ...
Jorge L. Martínez, Antonio Reina, Anthony M...