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ESOP
2008
Springer
15 years 3 months ago
Verification of Higher-Order Computation: A Game-Semantic Approach
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
C.-H. Luke Ong
IJVR
2006
199views more  IJVR 2006»
15 years 1 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
NETGAMES
2006
ACM
15 years 7 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
SC
2009
ACM
15 years 8 months ago
OddCI: on-demand distributed computing infrastructure
The availability of large quantities of processors is a crucial enabler of many-task computing. Voluntary computing systems have proven that it is possible to build computing plat...
Rostand Costa, Francisco V. Brasileiro, Guido Lemo...
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IPPS
2009
IEEE
15 years 8 months ago
Dynamic iterations for the solution of ordinary differential equations on multicore processors
In the past few years, there has been a trend of providing increased computing power through greater number of cores on a chip, rather than through higher clock speeds. In order t...
Yanan Yu, Ashok Srinivasan