We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
Sensor networks with battery-powered nodes can seldom simultaneously meet the design goals of lifetime, cost, sensing reliability and sensing and transmission coverage. Energy-har...
The advent of the mobile Web and the increasing demand for personalized contents arise the need for computationally expensive services, such as dynamic generation and on-thefly a...
NASA mission concepts for the upcoming decades of this century include exploration of sites such as steep cliff faces on Mars, as well as infrastructure deployment for a sustained ...
Terrance L. Huntsberger, Ashitey Trebi-Ollennu, Hr...
The Model Checking Integrated Planning System (MIPS) has shown distinguished performance in the second and third international planning competitions. With its object-oriented fram...