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» A Host Interface Architecture for High-Speed Networks
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FPL
2003
Springer
128views Hardware» more  FPL 2003»
15 years 2 months ago
A Generic Architecture for Integrated Smart Transducers
Abstract. A smart transducer network hosts various nodes with different functionality. Our approach offers the possibility to design different smart transducer nodes as a system...
Martin Delvai, Ulrike Eisenmann, Wilfried Elmenrei...
CSREAPSC
2006
14 years 11 months ago
Design and Implementation of SONICA (Service Oriented Network Interoperability for Component Adaptation) for Multimedia Pervasiv
Abstract - Recent advances in multimedia network systems have led to the development of a new generation of applications that associate the use of various multimedia objects. The c...
Hiroshi Hayakawa, Takahiro Koita, Kenya Sato
71
Voted
MM
2010
ACM
121views Multimedia» more  MM 2010»
14 years 9 months ago
Implementation and demonstration of a credit-based home access point
The increasing availability of high speed Internet access and the decreasing cost of wireless technologies has increased the number of devices in the home that wirelessly connect ...
Choong-Soo Lee, Mark Claypool, Robert E. Kinicki
CLUSTER
2004
IEEE
15 years 1 months ago
An efficient end-host architecture for cluster communication
Cluster computing environments built from commodity hardware have provided a cost-effective solution for many scientific and high-performance applications. Likewise, middleware te...
Xin Qi, Gabriel Parmer, Richard West
87
Voted
P2P
2009
IEEE
189views Communications» more  P2P 2009»
15 years 4 months ago
Badumna Network Suite: A Decentralized Network Engine for Massively Multiplayer Online Applications
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Santosh Kulkarni