In this paper, parallelepipeds and their use in camera calibration and 3D reconstruction processes are studied. Parallelepipeds naturally characterize rigidity constraints present...
Humans have an amazing ability to perceive depth from a single still image; however, it remains a challenging problem for current computer vision systems. In this paper, we will p...
The 3D reconstruction of a face from a single frontal image is an ill-posed problem. This is further accentuated when the face image is captured under different poses and/or compl...
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...