A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
This paper presents an application of the general sample-to-object approach to the problem of invariant image classification. The approach results in defining new SVM kernels base...
Since it is hard to handcraft the prior knowledge in a shape detection framework, machine learning methods are preferred to exploit the expert annotation of the target shape in a d...
Yefeng Zheng, Xiang Sean Zhou, Bogdan Georgescu, S...
Existing techniques extract term candidates by looking for internal and contextual information associated with domain specific terms. The algorithms always face the dilemma that f...
Automatic language identification (LID) systems generally exploit acoustic knowledge, possibly enriched by explicit language specific phonotactic or lexical constraints. This pape...