We consider the fully automated recognition of actions in uncontrolled environment. Most existing work relies on domain knowledge to construct complex handcrafted features from in...
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
We present a vision system for the 3-D modelbased tracking of unconstrained human movement. Using image sequences acquired simultaneously from multiple views, we recover the 3-D b...
In this paper we present a user-centered design process for Active Capture systems. These systems bring together techniques from human-human direction practice, multimedia signal ...