Secure communication in distributed systems is notoriously hard to achieve due to the variety of attacks an adversary can mount, based on message interception, modification, redi...
Making a truly useful massively multi-agent system is difficult since the actions of the full ensemble of agents cannot be controlled by designing just one agent. It is critical ...
The architectural design of distributed enterprise applications from the viewpoints of different stakeholders has been proposed for some time, for example, as part of RM-ODP and I...
In dynamically multithreaded platforms that employ work stealing, there appears to be a fundamental tradeoff between providing provably good time and space bounds and supporting S...
CODE 2.0 is a graphical parallel programming system that targets the three goals of ease of use, portability, and production of efficient parallel code. Ease of use is provided by...