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» A Learner Model in a Distributed Environment
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CGF
2004
98views more  CGF 2004»
15 years 4 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
KIVS
2009
Springer
15 years 11 months ago
Abstract User Interfaces for Mobile Processes
User Interfaces for Mobile Processes Sonja Zaplata, Ante Vilenica, Dirk Bade, Christian P. Kunze Distributed Systems and Information Systems, Computer Science Department, Universit...
Sonja Zaplata, Ante Vilenica, Dirk Bade, Christian...
ACSAC
2007
IEEE
15 years 11 months ago
Establishing and Sustaining System Integrity via Root of Trust Installation
Integrity measurements provide a means by which distributed systems can assess the trustability of potentially compromised remote hosts. However, current measurement techniques si...
Luke St. Clair, Joshua Schiffman, Trent Jaeger, Pa...
174
Voted
ECBS
2005
IEEE
179views Hardware» more  ECBS 2005»
15 years 10 months ago
Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems
This paper describes a comprehensive prototype of large-scale fault adaptive embedded software developed for the proposed Fermilab BTeV high energy physics experiment. Lightweight...
Derek Messie, Mina Jung, Jae C. Oh, Shweta Shetty,...
173
Voted
AAAI
1994
15 years 6 months ago
Solution Reuse in Dynamic Constraint Satisfaction Problems
Many AI problems can be modeled as constraint satisfaction problems (CSP), but many of them are actually dynamic: the set of constraints to consider evolves because of the environ...
Gérard Verfaillie, Thomas Schiex