Most existing educational games cannot compete with their non-educational counterparts in terms of visual and narrative quality, gameplay, or adaptability. Amongst the most advanc...
Michael D. Kickmeier-Rust, Cord Hockemeyer, Dietri...
We present a new generalization bound where the use of unlabeled examples results in a better ratio between training-set size and the resulting classifier’s quality and thus red...
One of the most important challenges in supervised learning is how to evaluate the quality of the models evolved by different machine learning techniques. Up to now, we have relied...
This paper introduces the use of speech translation technology for a new type of voice-interactive Computer Aided Language Learning (CALL) application. We describe a computer game...
In this paper, we present a reinforcement learning approach for mapping natural language instructions to sequences of executable actions. We assume access to a reward function tha...
S. R. K. Branavan, Harr Chen, Luke S. Zettlemoyer,...