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FLAIRS
2008
14 years 12 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
ATAL
2008
Springer
14 years 11 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
CSEE
2008
Springer
14 years 11 months ago
An Evaluation of a Mobile Game Concept for Lectures
This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
Alf Inge Wang, Terje Øfsdahl, Ole Kristian ...
WETICE
2002
IEEE
15 years 2 months ago
A Flexible Architecture for Collaborative Browsing
Collaborative Browsing is a new and promising research area whose purpose is to provide new collaboration schemes among users browsing the Web. To become an efficient collaboratio...
Guillermo de Jesús Hoyos-Rivera, Roberta Li...
ICML
2008
IEEE
15 years 10 months ago
Large scale manifold transduction
We show how the regularizer of Transductive Support Vector Machines (TSVM) can be trained by stochastic gradient descent for linear models and multi-layer architectures. The resul...
Michael Karlen, Jason Weston, Ayse Erkan, Ronan Co...