Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
Collaborative Browsing is a new and promising research area whose purpose is to provide new collaboration schemes among users browsing the Web. To become an efficient collaboratio...
We show how the regularizer of Transductive Support Vector Machines (TSVM) can be trained by stochastic gradient descent for linear models and multi-layer architectures. The resul...
Michael Karlen, Jason Weston, Ayse Erkan, Ronan Co...