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IJCGT
2011
112views more  IJCGT 2011»
14 years 1 months ago
Tactical Agent Personality
This paper proposes an automatic model-based approach that enables adaptive decision making in modern virtual games. It builds upon the Integrated MDP and POMDP Learning AgeNT (IM...
Chek Tien Tan, Ho-Lun Cheng
AI
1999
Springer
14 years 9 months ago
RoboCup: Today and Tomorrow - What we have learned
RoboCup is an increasingly successful attempt to promote the full integration of AI and robotics research. The most prominent feature of RoboCup is that it provides the researcher...
Minoru Asada, Hiroaki Kitano, Itsuki Noda, Manuela...
ATAL
2009
Springer
15 years 4 months ago
Bounded rationality via recursion
Current trends in model construction in the field of agentbased computational economics base behavior of agents on either game theoretic procedures (e.g. belief learning, fictit...
Maciej Latek, Robert L. Axtell, Bogumil Kaminski
CANDC
2005
ACM
14 years 11 months ago
Constructed narratives a tangible social interface
Constructed Narratives is a tangible social interface designed for use in public spaces where people have the opportunity to encounter the game and subsequently learn about each o...
Pamela Jennings
MLMTA
2003
14 years 11 months ago
Using a Two-Layered Case-Based Reasoning for Prediction in Soccer Coach
Abstract— The prediction of the future states in MultiAgent Systems has been a challenging problem since the begining of MAS. Robotic soccer is a MAS environment in which the pre...
Mazda Ahmadi, Abolfazl Keighobadi Lamjiri, Mayssam...