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MOBISYS
2011
ACM
14 years 3 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
HAID
2011
Springer
14 years 9 days ago
Smell-Based Memory Recollection and Communication Support
Many victims of The Great East Japan Earthquake lost many precious mementos. Such loses can result in more time being required to recover emotionally and mentally. This paper propo...
Yusuke Kita, Yoshio Nakatani
ISCA
2009
IEEE
159views Hardware» more  ISCA 2009»
15 years 7 months ago
End-to-end register data-flow continuous self-test
While Moore’s Law predicts the ability of semi-conductor industry to engineer smaller and more efficient transistors and circuits, there are serious issues not contemplated in t...
Javier Carretero, Pedro Chaparro, Xavier Vera, Jau...
MIDDLEWARE
2007
Springer
15 years 6 months ago
Securing peer-to-peer media streaming systems from selfish and malicious behavior
We present a flexible framework for throttling attackers in peerto-peer media streaming systems. In such systems, selfish nodes (e.g., free riders) and malicious nodes (e.g., DoS ...
William Conner, Klara Nahrstedt
MOBISYS
2011
ACM
14 years 3 months ago
Odessa: enabling interactive perception applications on mobile devices
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...