Sciweavers

24 search results - page 3 / 5
» A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm
Sort
View
TCIAIG
2010
13 years 1 months ago
Combining UCT and Nested Monte Carlo Search for Single-Player General Game Playing
Monte-Carlo tree search has recently been very successful for game playing particularly for games where the evaluation of a state is difficult to compute, such as Go or General Gam...
Jean Méhat, Tristan Cazenave
KI
2011
Springer
13 years 1 months ago
Centurio, a General Game Player: Parallel, Java- and ASP-based
Abstract We present the General Game Playing system Centurio. Centurio is a Java-based player featuring different strategies based on Monte Carlo Tree Search extended by technique...
Maximilian Möller, Marius Thomas Schneider, M...
ECAI
2010
Springer
13 years 7 months ago
Nested Monte-Carlo Expression Discovery
Nested Monte-Carlo search is a general algorithm that gives good results in single player games. Genetic Programming evaluates and combines trees to discover expressions that maxim...
Tristan Cazenave
NLP
2000
13 years 9 months ago
Monte-Carlo Sampling for NP-Hard Maximization Problems in the Framework of Weighted Parsing
Abstract. The purpose of this paper is (1) to provide a theoretical justification for the use of Monte-Carlo sampling for approximate resolution of NP-hard maximization problems in...
Jean-Cédric Chappelier, Martin Rajman
ACG
2009
Springer
13 years 10 months ago
A Study of UCT and Its Enhancements in an Artificial Game
Abstract. Monte-Carlo tree search, especially the UCT algorithm and its enhancements, have become extremely popular. Because of the importance of this family of algorithms, a deepe...
David Tom, Martin Müller