Goals are used to define the behavior of (pro-active) agents. It is our view that the goals of an agent can be seen as a knowledge base of the situations that it wants to achieve. ...
This paper surveys the interface between the two major logical trends that describe agents’ intelligent interaction over time: dynamic epistemic logic (DEL) and epistemic tempora...
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
As virtual characters become more autonomous, their use in interactive drama is growing. By creating interesting and well authored personalities, these characters are able to inte...
Abstract--The Internet explosion and the increase in crucial web applications such as ebanking and e-commerce, make essential the need for network security tools. One of such tools...