Abstract. Temporal programming languages are recognized as natural and expressive formalisms for describing dynamic systems. However, most such languages are based on linear ow of ...
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...
There are very few approaches to measure the execution costs of lazy functional (logic) programs. The use of a lazy execution mechanism implies that the complexity of an evaluation...
In this paper, we incorporate concrete domain and action theory into a very expressive Description Logic (DL), called ALCQO. Notably, this extension can significantly augment the ...
This paper presents a new programming language named SPARCL that has four major elements: it is a visual language, it is a logic programming language, it relies on sets to organiz...