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DSRT
2003
IEEE
15 years 5 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
ATAL
2007
Springer
15 years 6 months ago
Socially embedded multi agent based simulation of financial market
This paper proposed a new approach that integrated an artificial market simulation and text-mining with real information. In this approach, economic trends were extracted from te...
Kiyoshi Izumi, Hiroki Matsui, Yutaka Matsuo
IJNS
2000
130views more  IJNS 2000»
14 years 11 months ago
A Programmable VLSI Filter Architecture for Application in Real-Time Vision Processing Systems
An architecture is proposed for the realization of real-time edge-extraction filtering operation in an Address-Event-Representation (AER) vision system. Furthermore, the approach ...
Teresa Serrano-Gotarredona, Andreas G. Andreou, Be...
RTAS
2002
IEEE
15 years 4 months ago
RAP: A Real-Time Communication Architecture for Large-Scale Wireless Sensor Networks
Large-scale wireless sensor networks represent a new generation of real-time embedded systems with significantly different communication constraints from traditional networked sys...
Chenyang Lu, Brian M. Blum, Tarek F. Abdelzaher, J...
DSD
2005
IEEE
116views Hardware» more  DSD 2005»
15 years 5 months ago
Validation of Embedded Systems Using Formal Method Aided Simulation
This paper proposes a validation approach, based on simulation, which addresses problems related to both state space explosion of formal methods and low coverage of informal metho...
Daniel Karlsson, Petru Eles, Zebo Peng