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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
14 years 10 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
EMNLP
2010
14 years 7 months ago
Learning First-Order Horn Clauses from Web Text
Even the entire Web corpus does not explicitly answer all questions, yet inference can uncover many implicit answers. But where do inference rules come from? This paper investigat...
Stefan Schoenmackers, Jesse Davis, Oren Etzioni, D...
93
Voted
ESANN
2007
14 years 11 months ago
A neural model of cross-modal association in insects
Abstract. We developed a computational model of learning in the Mushroom Body, a region of multimodal integration in the insect brain. Using realistic neural dynamics and a biologi...
Jan Wessnitzer, Barbara Webb
91
Voted
NIPS
1992
14 years 10 months ago
Using Aperiodic Reinforcement for Directed Self-Organization During Development
We present a local learning rule in which Hebbian learning is conditional on an incorrect prediction of a reinforcement signal. We propose a biological interpretation of such a fr...
P. Read Montague, Peter Dayan, Steven J. Nowlan, T...
EGICE
2006
15 years 1 months ago
Evolutionary Generation of Implicative Fuzzy Rules for Design Knowledge Representation
Abstract. In knowledge representation by fuzzy rule based systems two reasoning mechanisms can be distinguished: conjunction-based and implication-based inference. Both approaches ...
Mark Freischlad, Martina Schnellenbach-Held, Torbe...