In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
The interoperability of IM (Instant Messaging) and SMS (Short Messaging Service) networks allows users to seamlessly use a variety of computing devices from desktops to cellular p...
Computation off-loading, i.e., remote execution, has been shown to be effective for extending the computational power and battery life of resource-restricted devices, e.g., hand-h...
In this paper, we consider QoS aware mesh networks that are maintained by multiple operators and they cooperate in the provision of networking services to the mesh clients. In ord...
Ultra wideband (UWB) systems are currently an important wireless infrastructure for efficient shortrange communications. To improve the system efficiency while guaranteeing the ra...