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167
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MTA
2011
184views Hardware» more  MTA 2011»
14 years 6 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
142
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AMC
2007
154views more  AMC 2007»
15 years 4 months ago
A hybrid particle swarm optimization-back-propagation algorithm for feedforward neural network training
The particle swarm optimization algorithm was showed to converge rapidly during the initial stages of a global search, but around global optimum, the search process will become ve...
Jing-Ru Zhang, Jun Zhang, Tat-Ming Lok, Michael R....
GECCO
2006
Springer
152views Optimization» more  GECCO 2006»
15 years 7 months ago
An agent-based algorithm for generalized graph colorings
This paper presents an algorithm for solving a number of generalized graph coloring problems. Specifically, it gives an agent-based algorithm for the Bandwidth Coloring problem. U...
Thang Nguyen Bui, ThanhVu H. Nguyen
IH
1999
Springer
15 years 8 months ago
A Stochastic Approach to Content Adaptive Digital Image Watermarking
This paper presents a new stochastic approach which can be applied with di erent watermark techniques. The approach is based on the computation of a Noise Visibility Function NVF...
Sviatoslav Voloshynovskiy, Alexander Herrigel, Naz...
EOR
2008
75views more  EOR 2008»
15 years 4 months ago
Soft car sequencing with colors: Lower bounds and optimality proofs
This paper is a study of the car sequencing problem, when feature spacing constraints are soft and colors of vehicles are taken into account. Both pseudo-polynomial algorithms and ...
Thierry Benoist