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» A Measure of Space for Computing over the Reals
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MOBISYS
2008
ACM
15 years 9 months ago
Sherlock: automatically locating objects for humans
Over the course of a day a human interacts with tens or hundreds of individual objects. Many of these articles are nomadic, relying on human memory to manually index, inventory, o...
Aditya Nemmaluri, Mark D. Corner, Prashant J. Shen...
89
Voted
PPOPP
2003
ACM
15 years 2 months ago
Impala: a middleware system for managing autonomic, parallel sensor systems
Sensor networks are long-running computer systems with many sensing/compute nodes working to gather information about their environment, process and fuse that information, and in ...
Ting Liu, Margaret Martonosi
87
Voted
GI
2007
Springer
15 years 3 months ago
MR Auto Racing Mixed Reality Game for Public Installation
: Mixed Reality Auto Racing is game for two to four players. The track is built from tangible objects (e. g. little cardboard houses) by the players and can be changed and rebuilt ...
Daniel Cermak-Sassenrath
IMC
2009
ACM
15 years 4 months ago
Characterizing user behavior in online social networks
Understanding how users behave when they connect to social networking sites creates opportunities for better interface design, richer studies of social interactions, and improved ...
Fabrício Benevenuto, Tiago Rodrigues, Meeyo...
MOBIDE
2006
ACM
15 years 3 months ago
GPS-Free node localization in mobile wireless sensor networks
An important problem in mobile ad-hoc wireless sensor networks is the localization of individual nodes, i.e., each node’s awareness of its position relative to the network. In t...
Hüseyin Akcan, Vassil Kriakov, Hervé B...