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CGF
2008
100views more  CGF 2008»
14 years 9 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
RECOMB
2008
Springer
15 years 10 months ago
Ancestral Reconstruction by Asymmetric Wagner Parsimony over Continuous Characters and Squared Parsimony over Distributions
Abstract. Contemporary inferences about evolution occasionally involve analyzing infinitely large feature spaces, requiring specific algorithmic techniques. We consider parsimony a...
Miklós Csürös
TKDE
2012
278views Formal Methods» more  TKDE 2012»
13 years 1 days ago
Data Cube Materialization and Mining over MapReduce
—Computing interesting measures for data cubes and subsequent mining of interesting cube groups over massive datasets are critical for many important analyses done in the real wo...
Arnab Nandi, Cong Yu, Philip Bohannon, Raghu Ramak...
NOMS
2006
IEEE
169views Communications» more  NOMS 2006»
15 years 3 months ago
Real-Time Measurement of End-to-End Available Bandwidth using Kalman Filtering
—This paper presents a new method, BART (Bandwidth Available in Real-Time), for estimating the end-toend available bandwidth over a network path. It estimates bandwidth quasi-con...
Svante Ekelin, Martin Nilsson, Erik Hartikainen, A...
LICS
2007
IEEE
15 years 3 months ago
A computable approach to measure and integration theory
We introduce a computable framework for Lebesgue’s measure and integration theory in the spirit of domain theory. For an effectively given second countable locally compact Hausd...
Abbas Edalat