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DSRT
2003
IEEE
15 years 3 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
WORDS
2003
IEEE
15 years 3 months ago
A Resource and QoS Management Framework for a Real-Time Event System in Mobile Ad Hoc Environments
A new class of applications can now be envisaged with the emergence of both mobile ad hoc computing and ubiquitous computing. Applications of such kind are characterised by being ...
Hector A. Duran-Limon, Gordon S. Blair, Adrian Fri...
TC
2008
14 years 9 months ago
Efficient Deadline-Based QoS Algorithms for High-Performance Networks
Quality of service (QoS) is becoming an attractive feature for high-performance networks and parallel machines because, in those environments, there are different traffic types, ea...
Alejandro Martínez-Vicente, George Apostolo...
DEXAW
2005
IEEE
133views Database» more  DEXAW 2005»
15 years 3 months ago
A Framework for QoS Adaptive Grid Meta Scheduling
Grid environment, being a collection of heterogeneous and geographically distributed resources, is prone to many kinds of failures. In order to fully realize the potential of the ...
K. C. Nainwal, J. Lakshmi, S. K. Nandy, Ranjani Na...
EUROSYS
2007
ACM
15 years 7 months ago
Adaptive control of virtualized resources in utility computing environments
Data centers are often under-utilized due to over-provisioning as well as time-varying resource demands of typical enterprise applications. One approach to increase resource utili...
Pradeep Padala, Kang G. Shin, Xiaoyun Zhu, Mustafa...