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» A Methodology for Developing Agent Based Systems
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ICRA
1999
IEEE
115views Robotics» more  ICRA 1999»
15 years 8 months ago
Gesture-Based Programming: A Preliminary Demonstration
This paper explores Gesture-Based Programming as a paradigm for programming robotic agents. Gesture-Based Programming is a form of programming by human demonstration that focuses ...
Richard M. Voyles, Pradeep K. Khosla
AIIDE
2008
15 years 6 months ago
A Cover-Based Approach to Multi-Agent Moving Target Pursuit
We explore the task of designing an efficient multi-agent system that is capable of capturing a single moving target, assuming that every agent knows the location of all agents on...
Alejandro Isaza, Jieshan Lu, Vadim Bulitko, Russel...
AVI
2008
15 years 6 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
AAAI
1994
15 years 5 months ago
Derivation Replay for Partial-Order Planning
Derivation replay was first proposed by Carbonell as a method of transferring guidancefrom a previousproblemsolving episode to a new one. Subsequent implementations have used stat...
Laurie H. Ihrig, Subbarao Kambhampati
CDC
2008
IEEE
120views Control Systems» more  CDC 2008»
15 years 11 months ago
An alternative approach to designing stabilizing compensators for saturating linear time-invariant plants
Abstract— We present a new methodology for designing lowgain linear time-invariant (LTI) controllers for semi-global stabilization of an LTI plant with actuator saturation, that ...
Sandip Roy, Yan Wan, Ali Saberi, Babak Malek