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» A Methodology for Developing Agent Based Systems
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FDL
2005
IEEE
15 years 4 months ago
Mixing Synchronous Reactive and Untimed Models of Computation
The support of heterogeneity at the specification level, that is, the ability to mix several models of computation (MoCs) in the system-level specification, is becoming increasing...
Fernando Herrera, Eugenio Villar
ATAL
2009
Springer
15 years 5 months ago
Computing optimal randomized resource allocations for massive security games
Predictable allocations of security resources such as police officers, canine units, or checkpoints are vulnerable to exploitation by attackers. Recent work has applied game-theo...
Christopher Kiekintveld, Manish Jain, Jason Tsai, ...
CHI
2003
ACM
15 years 11 months ago
Sense and sensibility: evaluation and interactive art
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have dev...
Gerd Andersson, Kristina Höök, Phoebe Se...
AGENTS
2001
Springer
15 years 3 months ago
Using rat navigation models to learn orientation from visual input on a mobile robot
Rodents possess extraordinary navigation abilities that are far in excess of what current state-of-the-art robot agents are capable of. This paper describes research that is part ...
Brett Browning
SAINT
2007
IEEE
15 years 5 months ago
Disaster Evacuation Guide: Using a Massively Multiagent Server and GPS Mobile Phones
The ubiquitous environment enables us to build systems that provide individual users with personalized navigation services in cities. In developing such a system, it is necessary ...
Yuu Nakajima, Hironori Shiina, Shohei Yamane, Toru...