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QEST
2006
IEEE
15 years 10 months ago
Optimization of Cache Expiration Dates in Content Networks
One of the fundamental decisions in content networks is how the information about the existing contents is deployed and accessed. In particular, in many content network architectu...
Héctor Cancela, Pablo Rodríguez-Bocc...
QEST
2006
IEEE
15 years 10 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
QEST
2006
IEEE
15 years 10 months ago
Safe On-The-Fly Steady-State Detection for Time-Bounded Reachability
The time-bounded reachability problem for continuoustime Markov chains (CTMCs) amounts to determine the probability to reach a (set of) goal state(s) within a given time span, suc...
Joost-Pieter Katoen, Ivan S. Zapreev
RTAS
2006
IEEE
15 years 10 months ago
An Interface Algebra for Real-Time Components
We present an assume-guarantee interface algebra for real-time components. In our formalism a component implements a set of task sequences that share a resource. A component inter...
Thomas A. Henzinger, Slobodan Matic
RTAS
2006
IEEE
15 years 10 months ago
Granularity Aware (m, k) Queue Management for Real-time Media Servers
Real-time media servers are becoming increasingly important as the Internet supports more and more multimedia applications. In order to meet these ever increasing demands, real-ti...
Yingxin Jiang, Aaron Striegel
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