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SI3D
2003
ACM
15 years 9 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
SIGCSE
2003
ACM
137views Education» more  SIGCSE 2003»
15 years 9 months ago
Measuring the effectiveness of robots in teaching computer science
We report the results of a year-long experiment in the use of robots to teach computer science. Our data set compares results from over 800 students on identical tests from both r...
Barry S. Fagin, Laurence D. Merkle
SIGIR
2003
ACM
15 years 9 months ago
Searchers' criteria For assessing web pages
We investigate the criteria used by online searchers when assessing the relevance of web pages to information-seeking tasks. Twenty four searchers were given three tasks each, and...
Anastasios Tombros, Ian Ruthven, Joemon M. Jose
SIGMETRICS
2003
ACM
147views Hardware» more  SIGMETRICS 2003»
15 years 9 months ago
Effect of node size on the performance of cache-conscious B+-trees
In main-memory databases, the number of processor cache misses has a critical impact on the performance of the system. Cacheconscious indices are designed to improve performance b...
Richard A. Hankins, Jignesh M. Patel
VRST
2003
ACM
15 years 9 months ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
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