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ACMACE
2005
ACM
15 years 1 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
MOBIMEDIA
2007
15 years 1 months ago
Experimental evaluation of community-based WLAN voice and data services
The purpose of this work is to experimentally evaluate the quality of voice and data services over community-based WLAN access networks. We use P2PWNC, the Wireless LAN roaming ar...
Pantelis A. Frangoudis, Vasileios P. Kemerlis, Dim...
IJDSN
2006
146views more  IJDSN 2006»
14 years 11 months ago
Efficient Broadcasting in Self-Organizing Sensor Networks
Multi-hop wireless networks (such as ad-hoc or sensor networks) consist in sets of mobile nodes without the support of a pre-existing fixed infrastructure. For scalability purpose...
Nathalie Mitton, Anthony Busson, Eric Fleury
93
Voted
CORR
2007
Springer
156views Education» more  CORR 2007»
14 years 11 months ago
Analysis of a Mixed Strategy for Multiple Relay Networks
Abstract— Infrastructure based wireless communications systems as well as ad hoc networks experience a growing importance in present-day telecommunications. An increased density ...
Peter Rost, Gerhard Fettweis
JPDC
2007
191views more  JPDC 2007»
14 years 11 months ago
Clustering wireless ad hoc networks with weakly connected dominating set
The increasing popular personal communications and mobile computing require a wireless network infrastructure that supports selfconfiguration and self-management. Efficient clus...
Bo Han, Weijia Jia