Sciweavers

569 search results - page 106 / 114
» A Mobile Agent Infrastructure for the Mobility Support
Sort
View
ACMACE
2005
ACM
14 years 11 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
MOBIMEDIA
2007
14 years 11 months ago
Experimental evaluation of community-based WLAN voice and data services
The purpose of this work is to experimentally evaluate the quality of voice and data services over community-based WLAN access networks. We use P2PWNC, the Wireless LAN roaming ar...
Pantelis A. Frangoudis, Vasileios P. Kemerlis, Dim...
IJDSN
2006
146views more  IJDSN 2006»
14 years 9 months ago
Efficient Broadcasting in Self-Organizing Sensor Networks
Multi-hop wireless networks (such as ad-hoc or sensor networks) consist in sets of mobile nodes without the support of a pre-existing fixed infrastructure. For scalability purpose...
Nathalie Mitton, Anthony Busson, Eric Fleury
84
Voted
CORR
2007
Springer
156views Education» more  CORR 2007»
14 years 9 months ago
Analysis of a Mixed Strategy for Multiple Relay Networks
Abstract— Infrastructure based wireless communications systems as well as ad hoc networks experience a growing importance in present-day telecommunications. An increased density ...
Peter Rost, Gerhard Fettweis
JPDC
2007
191views more  JPDC 2007»
14 years 9 months ago
Clustering wireless ad hoc networks with weakly connected dominating set
The increasing popular personal communications and mobile computing require a wireless network infrastructure that supports selfconfiguration and self-management. Efficient clus...
Bo Han, Weijia Jia