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PUC
2002
121views more  PUC 2002»
15 years 1 months ago
First Person Indoor/Outdoor Augmented Reality Application: ARQuake
: This paper presents a first person outdoor/indoor augmented reality application ARQuake that we have developed. ARQuake is an extension of the desktop game Quake, and as such we ...
Bruce H. Thomas, Benjamin Close, John Donoghue, Jo...
IROS
2009
IEEE
154views Robotics» more  IROS 2009»
15 years 8 months ago
Real-time perception-guided motion planning for a personal robot
— This paper presents significant steps towards the online integration of 3D perception and manipulation for personal robotics applications. We propose a modular and distributed...
Radu Bogdan Rusu, Ioan Alexandru Sucan, Brian P. G...
COSIT
2005
Springer
95views GIS» more  COSIT 2005»
15 years 7 months ago
Simulation of Obfuscation and Negotiation for Location Privacy
Abstract. Current mobile computing systems can automatically sense and communicate detailed data about a person’s location. Location privacy is an urgent research issue because c...
Matt Duckham, Lars Kulik
150
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IACR
2011
292views more  IACR 2011»
14 years 1 months ago
Practical Relay Attack on Contactless Transactions by Using NFC Mobile Phones
—Contactless technology is widely used in security sensitive applications, including identification, payment and access-control systems. Near Field Communication (NFC) is a shor...
Lishoy Francis, Gerhard P. Hancke, Keith Mayes, Ko...
UIST
2003
ACM
15 years 7 months ago
Synchronous gestures for multiple persons and computers
This research explores distributed sensing techniques for mobile devices using synchronous gestures. These are patterns of activity, contributed by multiple users (or one user wit...
Ken Hinckley