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MHCI
2009
Springer
15 years 8 months ago
Ubikequitous computing: designing interactive experiences for cyclists
This paper charts the distinctive challenges of designing mobile experiences for cyclists and presents two studies of mobile cyclebased experiences: one a heritage tour; the other...
Duncan Rowland, Martin Flintham, Leif Oppermann, J...
MHCI
2005
Springer
15 years 7 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
MOBISYS
2005
ACM
16 years 1 months ago
Reincarnating PCs with portable SoulPads
The ability to walk up to any computer, personalize it, and use it as one's own has long been a goal of mobile computing research. We present SoulPad, a new approach based on...
Ramón Cáceres, Casey Carter, Chandra...
SIGMETRICS
2008
ACM
161views Hardware» more  SIGMETRICS 2008»
15 years 1 months ago
Noncooperative power control and transmission scheduling in wireless collision channels
We consider a wireless collision channel, shared by a finite number of mobile users who transmit to a common base station using a random access protocol. Mobiles are selfoptimizin...
Ishai Menache, Nahum Shimkin
SAMT
2007
Springer
101views Multimedia» more  SAMT 2007»
15 years 8 months ago
Knowledge-based Semantic Annotation and Retrieval of Multimedia Content
— aceMedia is a 4 year EC part-funded FP6 Integrated Project, ending in December 2007. The project has developed tools to enable users to manage and share both personal and purch...
Giorgos Akrivas, Georgios Th. Papadopoulos, Matthi...