This paper explores a concept of sketch-based informal user interface for graphic computing, which can be characterized by two properties: strokebased input and perceptual processi...
Recent years have seen an explosion of interest in computational models of socio-emotional processes, both as a mean to deepen understanding of human behavior and as a mechanism to...
There is a great variety of theoretical models of emotions and implementation technologies which can be used in the design of affective computers. Consequently, designers and resea...
Zeljko Obrenovic, Nestor Garay, Juan Miguel L&oacu...
In this paper we present a system to recognize the hand motion of Taiwanese Sign Language (TSL) using the Hidden Markov Models (HMMs) through a vision-based interface. Our hand mot...
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...