This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
Abstract. Transcriptional interactions in a cell are modulated by a variety of mechanisms that prevent their representation as pure pairwise interactions between a transcription fa...
Kai Wang, Ilya Nemenman, Nilanjana Banerjee, Adam ...
This paper presents some interactive features we have added on our street-view web navigation application. Our system allows to navigate through a huge amount of data (panoramas a...
In this paper we describe a method to enable a robot to learn how a user gives commands and feedback to it by speech, prosody and touch. We propose a biologically inspired approac...