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» A Model for Process Service Interaction
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139
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GAMEON
2009
15 years 1 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
131
Voted
ICMI
2009
Springer
126views Biometrics» more  ICMI 2009»
15 years 10 months ago
Multimodal floor control shift detection
Floor control is a scheme used by people to organize speaking turns in multi-party conversations. Identifying the floor control shifts is important for understanding a conversati...
Lei Chen 0004, Mary P. Harper
168
Voted
LADS
2007
Springer
15 years 9 months ago
The Webbridge Framework for Building Web-Based Agent Applications
Abstract. Web applications represent an important category of applications that owe much of their popularity to the ubiquitous accessibility using standard web browsers. The comple...
Alexander Pokahr, Lars Braubach
145
Voted
RE
1999
Springer
15 years 7 months ago
Bridging the Gap Between Past and Future in RE: A Scenario-Based Approach
Requirements Engineering (RE) investigates the impact of a future-oriented change vision, but the move towards this vision must consider a context heavily shaped by the past. As R...
Peter Haumer, Matthias Jarke, Klaus Pohl, Patrick ...
173
Voted
WOA
2003
15 years 4 months ago
A Design Tool to Develop Agent-Based Workflow Management Systems
— This paper describes a methodology to design a workflow management system where a set of intelligent software agents composes an interactive scenario. The Workflow Management C...
Marco Repetto, Massimo Paolucci 0002, Antonio Bocc...