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» A Model for the Visualization Exploration Process
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87
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AI
2002
Springer
14 years 9 months ago
Improving heuristic mini-max search by supervised learning
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
Michael Buro
JSA
2010
173views more  JSA 2010»
14 years 4 months ago
Hardware/software support for adaptive work-stealing in on-chip multiprocessor
During the past few years, embedded digital systems have been requested to provide a huge amount of processing power and functionality. A very likely foreseeable step to pursue th...
Quentin L. Meunier, Frédéric P&eacut...
80
Voted
SIGMOD
2010
ACM
202views Database» more  SIGMOD 2010»
15 years 2 months ago
PAROS: pareto optimal route selection
Modern maps provide a variety of information about roads and their surrounding landscape allowing navigation systems to go beyond simple shortest path computation. In this demo, w...
Franz Graf, Hans-Peter Kriegel, Matthias Renz, Mat...
103
Voted
FLAIRS
2008
15 years 21 hour ago
Towards Verification of Storyboards
Storyboards are commonly known as rows of pictures, which exemplarily sketch scenes in performing arts. The rows specify the sequence of scenes. The scenes themselves are illustra...
Rainer Knauf, Horst Duesel
81
Voted
IJCINI
2007
125views more  IJCINI 2007»
14 years 9 months ago
A Unified Approach To Fractal Dimensions
The Cognitive Processes of Abstraction and Formal Inferences J. A. Anderson: A Brain-Like Computer for Cognitive Software Applications: the Resatz Brain Project L. Flax: Cognitive ...
Witold Kinsner