We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Feedback Control for Character Animation Using an Abstract Model Yuting Ye C. Karen Liu Georgia Institute of Technology∗ Real-time adaptation of a motion capture sequence to vir...
During the last years the concept of multi-resolution modeling has gained special attention in many fields of computer graphics and geometric modeling. In this paper we generaliz...
Human movements include limb gestures and postural attitude. Although many computer animation researchers have studied these classes of movements, procedurally generated movements...
Diane M. Chi, Monica Costa, Liwei Zhao, Norman I. ...
We present a way to bring cartoon objects and characters into the third dimension, by giving them the ability to rotate and be viewed from any angle. We show how 2D vector art dra...