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SIGGRAPH
1991
ACM
15 years 4 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
SIGGRAPH
2010
ACM
15 years 5 months ago
Optimal feedback control for character animation using an abstract model
Feedback Control for Character Animation Using an Abstract Model Yuting Ye C. Karen Liu Georgia Institute of Technology∗ Real-time adaptation of a motion capture sequence to vir...
Yuting Ye, C. Karen Liu
SIGGRAPH
1998
ACM
15 years 5 months ago
Interactive Multi-Resolution Modeling on Arbitrary Meshes
During the last years the concept of multi-resolution modeling has gained special attention in many fields of computer graphics and geometric modeling. In this paper we generaliz...
Leif Kobbelt, Swen Campagna, Jens Vorsatz, Hans-Pe...
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SIGGRAPH
2000
ACM
15 years 5 months ago
The EMOTE model for effort and shape
Human movements include limb gestures and postural attitude. Although many computer animation researchers have studied these classes of movements, procedurally generated movements...
Diane M. Chi, Monica Costa, Liwei Zhao, Norman I. ...
SIGGRAPH
2010
ACM
15 years 5 months ago
2.5D cartoon models
We present a way to bring cartoon objects and characters into the third dimension, by giving them the ability to rotate and be viewed from any angle. We show how 2D vector art dra...
Alec Rivers, Takeo Igarashi, Frédo Durand