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» A Model of Computation for MapReduce
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SIGGRAPH
1999
ACM
15 years 5 months ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra
SIGGRAPH
1994
ACM
15 years 5 months ago
Predicting the drape of woven cloth using interacting particles
We demonstrate a physically-based technique for predicting the drape of a wide variety of woven fabrics. The approach exploits a theoretical model that explicitly represents the m...
David E. Breen, Donald H. House, Michael J. Wozny
SIGGRAPH
1994
ACM
15 years 5 months ago
Piecewise smooth surface reconstruction
We present a general method for automatic reconstruction of accurate, concise, piecewise smooth surface models from scattered range data. The method can be used in a variety of ap...
Hugues Hoppe, Tony DeRose, Tom Duchamp, Mark A. Ha...
SIGGRAPH
1990
ACM
15 years 5 months ago
Fast animation and control of nonrigid structures
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Andrew P. Witkin, William Welch
SIGGRAPH
1996
ACM
15 years 5 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe