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» A Model of Computation for MapReduce
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SIGGRAPH
1996
ACM
15 years 5 months ago
Flow and Changes in Appearance
An important, largely unexplored area of computer image generation is the simulation of weathering and its effects on appearance. Weathering results from the interaction of the en...
Julie Dorsey, Hans Køhling Pedersen, Pat Ha...
SIGGRAPH
1997
ACM
15 years 5 months ago
Fake fur rendering
A probabilistic lighting model is presented for thin coats of fur over skin. Previous methods for rendering furry objects and creatures have addressed the case where individual st...
Dan B. Goldman
SIGGRAPH
2010
ACM
15 years 5 months ago
Volume contact constraints at arbitrary resolution
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...
SIGGRAPH
1995
ACM
15 years 5 months ago
Polygonization of non-manifold implicit surfaces
A method is presented to broaden implicit surface modeling. The implicit surfaces usually employed in computer graphics are two dimensional manifolds because they are defined by r...
Jules Bloomenthal, Keith Ferguson
SIGGRAPH
2000
ACM
15 years 5 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy